Ancient Spells Summary
Best viewed in landscape mode
LEGEND:
YELLOW | Spell damages defensive tower(s) |
LIGHT BLUE | Spell boosts troops (attack/move speed, increase damage done, reduce damage taken etc) |
DARK BLUE | Spell disables defensive tower(s) |
ORANGE | Spell Tower immunity, damage reduction and dispel debuffs |
PINK | Spell summons troop(s) |
PURPLE | Spell nerfs troops (reduces attack/move speed, increase damage taken, increase damage taken etc) |
LIGHT GREEN | Spell heals troops |
DARK GREEN | Spell boosts defensive tower(s) (increases defense damage/attack speed/prevents damage taken etc) |
LIGHT RED | Spell nerfs defensive tower(s) (reduce defense damage/attack speed etc) |
DARK RED | Swaps spells with target spell tower ancient (spellsteal) |
DoT | Damage over Time |
AoE | Area of Effect |
First Spell | Second Spell | Third Spell | Fourth Spell | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tyrus | 15% increased damage and 10% increased damage mitigation. | Single tower damage | Summon x3 Lightning Elementals | |||||||||||||
Eloni | Flame Bolt immunity | Single tower damage | Summon x3 Fire Elementals | |||||||||||||
Yelsara | Flash Freeze immunity | Single tower damage | Summon x3 Ice Elementals | |||||||||||||
Kwan | Cursed Touch immunity | Single tower damage | Summon x9 Undead Warriors | |||||||||||||
First Spell | Second Spell | Third Spell | Fourth Spell | |||||||||||||
Sulric | AoE damage | -50% Spell Tower damage | Dispel debuffs | Summon Greater Fire Elemental | ||||||||||||
Lyris | Tower damage | +40% move/attack | Single tower damage | AoE damage (recast on destroy) | ||||||||||||
Foreveil | 35% less damage | Flash Freeze immunity | Summon x2 Ice Elementals | AoE freeze | ||||||||||||
Nyrax | Summon x3 Undead Warrior | Heal over time | Defense tower damage | |||||||||||||
Kestra | AoE DoT | [Unlocked at level 31]+50% range and 10% lifesteal for ranged troops | Defense tower Confuse | +50% move/attack speed | ||||||||||||
Anir | 10% increased damage | AoE Damage | Heals troops | DoT to single defense | AoE defense disable (-1 mana on destruction) | |||||||||||
Rabinovitch | Summon 1 x Vassal | 25% damage near Vassal | Single target defense confuse | AoE Damage | Summons 1 x Fire Elemental on building destruction | |||||||||||
King Darkforge | +85% damage, +50% damage reduction | -30% speed, can't be healed | AoE Damage | Summons 3 x Kings Guard or 5 x Kings Guard at level 58+ | AoE Damage, +1 mana from affected gold smelters & storages on destruction | |||||||||||
Nezha | +500% movement speed, +50% attack speed | Single target Damage | Prevents troops from dying | Heal over time | Prevents enemy structures and troops from dying | Enemies take double damage | ||||||||||
Father Frost | Troop and dragon attack range reduced by 50% | Defense attack range reduced by 50% | AoE Damage | Troops disabled | +90% reduced damage taken, immunity to freeze mithril enhancement | Healing | Single target disable | AoE 50% attack speed slow | Single target 50% damage reduction | |||||||
Wukong | +30% increased damage for melee, +25% increased range for ranged | Healing | Cannot be killed | Single target damage | ||||||||||||
Yukika | AoE damage | +35% damage | Healing | Single target immune to damage for first 10 seconds | Single target damage | Single target disabled for 10 seconds | ||||||||||
Captain Lenora | Prioritise resource buildings | Area healing on resource building destruction | Troops and enemies in area cannot harm each other | AoE healing on expiration | AoE damage on expiration | AoE damage | ||||||||||
Snowsong | Troop attacks disable | Troops disabled | +90% reduced damage taken, immunity to freeze mithril enhancement | Healing | +50% attack speed | |||||||||||
Tragard | -50% attack speed, increased damage from second spell | Single target prioritised by Tragard summon (Anzu) | Single target disable | Single target damage | Summon 1 x Anzu, grants +3 mana on building destruction | (If Anzu is already active) +35% atack speed, lifesteal on damage | (If Anzu is already active) Fully heal Anzu | |||||||||
Swiftwing | +35% attack speed | AoE damage | After falling below 25% HP, heal | After falling below 25% HP, immune to debuffs | ||||||||||||
Elmus | Summon 5 x Wisps | AoE healing | Summon 2 x Nature Elemental | Dispel debuffs | AoE damage | -50% attack speed | 3 second damage immunity | |||||||||
Jaelleck | +20% damage reduction | AoE heal over time when near Positive Charge | +20% damage | AoE heal over time when near Negative Charge | Dispel debuffs | Double healing received | AoE damage | |||||||||
Kyna | Single target damage (recast on destroy) | Increased damage, +35% damage reduction | AoE damage | |||||||||||||
Serra | Single target damage | 2 x Healing, +35% damage | Single target damage (recast on destroy) | AoE heal | ||||||||||||
Iro | Single target damage | +25% lifesteal | AoE disable | -50% attack speed | +20% attack speed | +40% damage taken | AoE damage | |||||||||
Valora | Prioritise target, 2 x damage from Assassinate | Prevents defenses from targeting troops | Healing | Single target damage, +3 mana if destroys target | ||||||||||||
Ximenia | Increase damage dealt | Reduce damage taken | Increase speed | Heal for 33% of health | ||||||||||||
Azulo | Refreshes duration of other spells | Defense tower confuse with bonus damage | +30% attack speed and increased damage | |||||||||||||
Orelia | AoE Instant Heal | +35% attack | -20% max health on expiration (can be mitigated by spell 2) | +50% damage reduction, 2x healing received, mitigates spell 1 damage | AoE DoT | +25% lifesteal for dragons + troops | ||||||||||
First Spell | Second Spell | Third Spell | Fourth Spell | |||||||||||||
Admiral Lee | +20% increased damage | Prioritise target | Tower damage | Mana* | ||||||||||||
Aegis | +20% move | Prioritise defenses | Dispel debuffs | Instant heal | Radiate damage | |||||||||||
Banemaw | +10% move/attack speed, +2 mana on troop portal destruction | -50% Defensive damage | +50% Troop damage | Single tower damage | 20% lifesteal | |||||||||||
Brandr | Flame Bolt & Cursed Touch immunity | DoT tower damage | 25% lifesteal | -10% Dragon HP & +50% Dragon damage | ||||||||||||
Emberclaw | DoT tower damage | Summon x2 Fire Elementals | -90% damage | Heal over time | ||||||||||||
Erasmus | Summon x4 Illusions | Defense tower Confuse | Reflect 75% damage to Defenses | |||||||||||||
Essence Master | +10% damage & +3 Mana per building | Tower damage | AoE damage or | AoE Freeze | ||||||||||||
Hegar | Single Wall damage | AoE damage | AoE Freeze | Summon x3 Maulers | ||||||||||||
Nakhti | -50% enemy attack speed | AoE DoT | Summon x2 Fire Elementals | AoE damage | ||||||||||||
Huojin | -20% HP + 3% heal/sec | Dispel Spell Tower debuffs | Tower damage (+10% troop damage if destroyed) | |||||||||||||
Isabeau d’Épée | Single tower damage | Instant Heal | +35% increased damage | Heal on death* | Tower damage (+1 mana if mana building destroyed) | |||||||||||
Daji | Summon 1 x Vassal | 25% damage near Vassal | Prevents defenses from targeting troops | Heals troops on expiration | AoE damage | |||||||||||
Lupita | +35% attack speed | Heal over time | Single target damage | Single target disable | +2 mana on affected building destruction | AoE Healing | +35% damage reduction, lifesteal on damage | |||||||||
Alandra | Single target damage, AoE damage on building destruction | AoE healing on target building destruction | AoE healing | Dispel debuffs | Summon 3 x Guardian | +35% damage for Paladins, Guardians | ||||||||||
Marionette | Spellsteal 5 and 10 mana spells | Single target damage followed by DoT | AoE damage | |||||||||||||
Zhe Mo | AoE healing over time | Single target disable | Single target DoT | Single target DoT | ||||||||||||
Tailor | AoE healing over time | Troops slowed by 20% | Troops cannot be targeted by defenses + increased damage against buildings affected by Insanity Toxin | AoE defense confuse | ||||||||||||
Aku | Summon x1 Master Assassin Troop | AoE disable | AoE damage | +20% extra damage, +20% speed | ||||||||||||
Viriato | +200% movement speed | Single target damage | 4.40 second damage immunity | Single tower damage | Single Tower disabled for 5.25 seconds | AoE Damage | ||||||||||
First Spell | Second Spell | Third Spell | Fourth Spell | |||||||||||||
Birna | Single defense damage | Freeze | Instant heal | 30% move/attack/mitigate | AoE tower freeze | |||||||||||
Jal | Disable Spell Tower | Spell Tower DoT | Heal over time | Dispel debuffs | AoE 50% slow targets | AoE DoT + Destroy Spell Tower* | ||||||||||
Talasin | 35% damage mitigation + 5% increased damage | AoE disable | AoE damage | Single tower damage | AoE damage (recast on destroy) | |||||||||||
Tokemi | -35% enemy attack speed | +35% move/attack speed | Rewind time 5s | -50% less DoT | -1% Troop HP/sec & +35% damage | |||||||||||
Viscaria | AoE DoT | Troops do extra DoT | AoE damage after Toxic Nova | |||||||||||||
Yalenati | Target takes double damage | Summon x4 Noxious Dead | AoE DoT* | -50% attack speed | ||||||||||||
Karis Sunstaff | +35% increased damage | Summon x3-4 Mana Hunters | Disable single defense | Single defense DoT* | ||||||||||||
Moloch | Sacrifice troops for Death Elemental | -50% Spell Tower damage | Dispel debuffs | Summon x3 Death Knights | ||||||||||||
Siku | dispel Spell Tower debuffs | AoE DoT | AoE defense confuse | |||||||||||||
Amani | Reflect 5% damage | Crippling Poison immunity | Disable defense | Single defense DoT* | Heal over time | Cursed Touch immunity | ||||||||||
Adhira | Single tower damage + up to 2 Random | AoE disable | AoE DoT | AoE damage to previously affected targets* | ||||||||||||
Yagumo | 1+2 Tower damage (explode on destroy) | +35% attack damage | 20% lifesteal | AoE damage | +35% move/attack speed | |||||||||||
Gydian | Crippling Poison immunity | +15% damage | Single tower damage | AoE damage | Summon x3 Nature Elementals | |||||||||||
Xolonia | HP redistribute & -35% troop damage | Heal then -2% troop HP/sec | 10% lifesteal & immortal | |||||||||||||
Zillah | DoT tower damage | 25% lifesteal | Tower damage | Disable tower | Troops disable nearby towers | |||||||||||
Golgogg | Immune + AoE death | +30% attack speed | AoE damage | Summon Greater Fire Elemental | ||||||||||||
Saelos | +35% speed, +35% healing received, +1 mana if building destroyed by Abyssal Watcher | AoE damage | -50% attack speed | Abyssal Watchers heal 50% of damage to affected buildings | Single target damage | |||||||||||
Demarus | Single target disable | Immune to non-spell damage | +250% damage taken from Demarus' spells | Single target damage | Single target damage | |||||||||||
Rahvenna | +15% increased damage | Muddle immunity | Single target damage followed by DoT | Summon x3 Chaos Elementals | ||||||||||||
First Spell | Second Spell | Third Spell | Fourth Spell | |||||||||||||
Malice | AoE DoT | +25% damage taken | Affected troops summon 1 x Undead Warrior on death | Dispel debuffs | Incoming damage will heal troops instead of damaging | |||||||||||
First Spell | Second Spell | Third Spell | Fourth Spell | |||||||||||||
Abhorrence | Debuff immunity | 50% damage reduction from non-chaos spell towers | Increase damage, +35% attack speed | Fatal damage will instead reset health and position back 5 seconds | Single target damage, refund 10 mana when target is destroyed | Spellsteal 15 mana spell |