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LEGEND:

YELLOW Spell damages defensive tower(s)
LIGHT BLUE Spell boosts troops (attack/move speed, increase damage done, reduce damage taken etc)
DARK BLUE Spell disables defensive tower(s)
ORANGE Spell Tower immunity, damage reduction and dispel debuffs
PINK Spell summons troop(s)
PURPLE Spell nerfs troops (reduces attack/move speed, increase damage taken, increase damage taken etc)
LIGHT GREEN Spell heals troops
DARK GREEN Spell boosts defensive tower(s) (increases defense damage/attack speed/prevents damage taken etc)
LIGHT RED Spell nerfs defensive tower(s) (reduce defense damage/attack speed etc)
DARK RED Swaps spells with target spell tower ancient (spellsteal)
DoT Damage over Time
AoE Area of Effect

Rarity_Common.png First Spell Second Spell Third Spell Fourth Spell
Tyrus 15% increased damage and 10% increased damage mitigation. Single tower damage Summon x3 Lightning Elementals
Eloni Flame Bolt immunity Single tower damage Summon x3 Fire Elementals
Yelsara Flash Freeze immunity Single tower damage Summon x3 Ice Elementals
Kwan Cursed Touch immunity Single tower damage Summon x9 Undead Warriors
Rarity_Superior.png First Spell Second Spell Third Spell Fourth Spell
Sulric AoE damage -50% Spell Tower damage Dispel debuffs Summon Greater Fire Elemental
Lyris Tower damage +40% move/attack Single tower damage AoE damage (recast on destroy)
Foreveil 35% less damage Flash Freeze immunity Summon x2 Ice Elementals AoE freeze
Nyrax Summon x3 Undead Warrior Heal over time Defense tower damage
Kestra AoE DoT [Unlocked at level 31]+50% range and 10% lifesteal for ranged troops Defense tower Confuse +50% move/attack speed
Anir 10% increased damage AoE Damage Heals troops DoT to single defense AoE defense disable (-1 mana on destruction)
Rabinovitch Summon 1 x Vassal 25% damage near Vassal Single target defense confuse AoE Damage Summons 1 x Fire Elemental on building destruction
King Darkforge +85% damage, +50% damage reduction -30% speed, can't be healed AoE Damage Summons 3 x Kings Guard or 5 x Kings Guard at level 58+ AoE Damage, +1 mana from affected gold smelters & storages on destruction
Nezha +500% movement speed, +50% attack speed Single target Damage Prevents troops from dying Heal over time Prevents enemy structures and troops from dying Enemies take double damage
Father Frost Troop and dragon attack range reduced by 50% Defense attack range reduced by 50% AoE Damage Troops disabled +90% reduced damage taken, immunity to freeze mithril enhancement Healing Single target disable AoE 50% attack speed slow Single target 50% damage reduction
Wukong +30% increased damage for melee, +25% increased range for ranged Healing Cannot be killed Single target damage
Yukika AoE damage +35% damage Healing Single target immune to damage for first 10 seconds Single target damage Single target disabled for 10 seconds
Captain Lenora Prioritise resource buildings Area healing on resource building destruction Troops and enemies in area cannot harm each other AoE healing on expiration AoE damage on expiration AoE damage
Snowsong Troop attacks disable Troops disabled +90% reduced damage taken, immunity to freeze mithril enhancement Healing +50% attack speed
Tragard -50% attack speed, increased damage from second spell Single target prioritised by Tragard summon (Anzu) Single target disable Single target damage Summon 1 x Anzu, grants +3 mana on building destruction (If Anzu is already active) +35% atack speed, lifesteal on damage (If Anzu is already active) Fully heal Anzu
Swiftwing +35% attack speed AoE damage After falling below 25% HP, heal After falling below 25% HP, immune to debuffs
Elmus Summon 5 x Wisps AoE healing Summon 2 x Nature Elemental Dispel debuffs AoE damage -50% attack speed 3 second damage immunity
Jaelleck +20% damage reduction AoE heal over time when near Positive Charge +20% damage AoE heal over time when near Negative Charge Dispel debuffs Double healing received AoE damage
Kyna Single target damage (recast on destroy) Increased damage, +35% damage reduction AoE damage
Serra Single target damage 2 x Healing, +35% damage Single target damage (recast on destroy) AoE heal
Iro Single target damage +25% lifesteal AoE disable -50% attack speed +20% attack speed +40% damage taken AoE damage
Valora Prioritise target, 2 x damage from Assassinate Prevents defenses from targeting troops Healing Single target damage, +3 mana if destroys target
Ximenia Increase damage dealt Reduce damage taken Increase speed Heal for 33% of health
Azulo Refreshes duration of other spells Defense tower confuse with bonus damage +30% attack speed and increased damage
Orelia AoE Instant Heal +35% attack -20% max health on expiration (can be mitigated by spell 2) +50% damage reduction, 2x healing received, mitigates spell 1 damage AoE DoT +25% lifesteal for dragons + troops
Rarity_Rare.png First Spell Second Spell Third Spell Fourth Spell
Admiral Lee +20% increased damage Prioritise target Tower damage Mana*
Aegis +20% move Prioritise defenses Dispel debuffs Instant heal Radiate damage
Banemaw +10% move/attack speed, +2 mana on troop portal destruction -50% Defensive damage +50% Troop damage Single tower damage 20% lifesteal
Brandr Flame Bolt & Cursed Touch immunity DoT tower damage 25% lifesteal -10% Dragon HP & +50% Dragon damage
Emberclaw DoT tower damage Summon x2 Fire Elementals -90% damage Heal over time
Erasmus Summon x4 Illusions Defense tower Confuse Reflect 75% damage to Defenses
Essence Master +10% damage & +3 Mana per building Tower damage AoE damage or AoE Freeze
Hegar Single Wall damage AoE damage AoE Freeze Summon x3 Maulers
Nakhti -50% enemy attack speed AoE DoT Summon x2 Fire Elementals AoE damage
Huojin -20% HP + 3% heal/sec Dispel Spell Tower debuffs Tower damage (+10% troop damage if destroyed)
Isabeau d’Épée Single tower damage Instant Heal +35% increased damage Heal on death* Tower damage (+1 mana if mana building destroyed)
Daji Summon 1 x Vassal 25% damage near Vassal Prevents defenses from targeting troops Heals troops on expiration AoE damage
Lupita +35% attack speed Heal over time Single target damage Single target disable +2 mana on affected building destruction AoE Healing +35% damage reduction, lifesteal on damage
Alandra Single target damage, AoE damage on building destruction AoE healing on target building destruction AoE healing Dispel debuffs Summon 3 x Guardian +35% damage for Paladins, Guardians
Marionette Spellsteal 5 and 10 mana spells Single target damage followed by DoT AoE damage
Zhe Mo AoE healing over time Single target disable Single target DoT Single target DoT
Tailor AoE healing over time Troops slowed by 20% Troops cannot be targeted by defenses + increased damage against buildings affected by Insanity Toxin AoE defense confuse
Aku Summon x1 Master Assassin Troop AoE disable AoE damage +20% extra damage, +20% speed
Viriato +200% movement speed Single target damage 4.40 second damage immunity Single tower damage Single Tower disabled for 5.25 seconds AoE Damage
Rarity_Epic.png First Spell Second Spell Third Spell Fourth Spell
Birna Single defense damage Freeze Instant heal 30% move/attack/mitigate AoE tower freeze
Jal Disable Spell Tower Spell Tower DoT Heal over time Dispel debuffs AoE 50% slow targets AoE DoT + Destroy Spell Tower*
Talasin 35% damage mitigation + 5% increased damage AoE disable AoE damage Single tower damage AoE damage (recast on destroy)
Tokemi -35% enemy attack speed +35% move/attack speed Rewind time 5s -50% less DoT -1% Troop HP/sec & +35% damage
Viscaria AoE DoT Troops do extra DoT AoE damage after Toxic Nova
Yalenati Target takes double damage Summon x4 Noxious Dead AoE DoT* -50% attack speed
Karis Sunstaff +35% increased damage Summon x3-4 Mana Hunters Disable single defense Single defense DoT*
Moloch Sacrifice troops for Death Elemental -50% Spell Tower damage Dispel debuffs Summon x3 Death Knights
Siku dispel Spell Tower debuffs AoE DoT AoE defense confuse
Amani Reflect 5% damage Crippling Poison immunity Disable defense Single defense DoT* Heal over time Cursed Touch immunity
Adhira Single tower damage + up to 2 Random AoE disable AoE DoT AoE damage to previously affected targets*
Yagumo 1+2 Tower damage (explode on destroy) +35% attack damage 20% lifesteal AoE damage +35% move/attack speed
Gydian Crippling Poison immunity +15% damage Single tower damage AoE damage Summon x3 Nature Elementals
Xolonia HP redistribute & -35% troop damage Heal then -2% troop HP/sec 10% lifesteal & immortal
Zillah DoT tower damage 25% lifesteal Tower damage Disable tower Troops disable nearby towers
Golgogg Immune + AoE death +30% attack speed AoE damage Summon Greater Fire Elemental
Saelos +35% speed, +35% healing received, +1 mana if building destroyed by Abyssal Watcher AoE damage -50% attack speed Abyssal Watchers heal 50% of damage to affected buildings Single target damage
Demarus Single target disable Immune to non-spell damage +250% damage taken from Demarus' spells Single target damage Single target damage
Rahvenna +15% increased damage Muddle immunity Single target damage followed by DoT Summon x3 Chaos Elementals
Rarity_Legendary.png First Spell Second Spell Third Spell Fourth Spell
Malice AoE DoT +25% damage taken Affected troops summon 1 x Undead Warrior on death Dispel debuffs Incoming damage will heal troops instead of damaging
Rarity_Mythic.png First Spell Second Spell Third Spell Fourth Spell
Abhorrence Debuff immunity 50% damage reduction from non-chaos spell towers Increase damage, +35% attack speed Fatal damage will instead reset health and position back 5 seconds Single target damage, refund 10 mana when target is destroyed Spellsteal 15 mana spell