Dispels positive buffs from targets. Becomes charged with Ancient Mana use causing area of effect attacks. If at maximum charge becomes immune to full disables.

Charged Flare Tower shots no longer chain lightning. Instead, they do an area of effect splash attack. Damage numbers have not changed, however the tower generally does more damage as everyone in the splash damage area takes damage.

Flare Tower shots now dispel positive buffs from the target i.e. Foreveils Frost Shield or Karis’ Flametongue. This dispel is exactly the same as the one on Pulse Lightning Spell Towers.

Flare_Tower.png
Size Attack Speed Attack Range Damage Type Troop Target Type
3x3 0.5 shots per second (2s) 8 tiles Physical, Area of effect/Splash Damage Ground & Air
Level Upgrade Cost (Gold) Upgrade Cost (Rings) Upgrade Cost (Arcadian Coins) Upgrade Time Stronghold Level Required Mithril Required
1 3,000,000 780 - 4 Days 18 Hours 14 N/A
2 3,800,000 960 - 5 Days 6 Hours 14 N/A
3 4,300,000 1200 - 7 Days 15 N/A
4 5,000,000 1600 - 7 Days 12 Hours 15 N/A
5 8,900,000 4000 - 8 Days 16 N/A
6 10,700,000 7200 - 14 Days 16 50
7 12,840,000 13,000 - 14 Days 17 80
8 13,000,000 20,000 - 14 Days 17 130
9 14,500,000 25,000 - 14 Days 18 160
10 18,500,000 25,000 - 14 Days 18 200
11 29,500,000 28,000 - 14 Days 19 220
12 38,000,000 30,000 - 14 Days 19 240
13 - 30,000 38,000 14 Days 19 280
14 38,000,000 30,000 - 12 Days, 14 Hours, 24 Minutes 20 280
Level Hit Points Damage Per Second Damage Per Target
1 750 42.00 83 - 86
2 790 46.46 91 - 94
3 825 50.88 100 - 104
4 1,170 55.30 109 - 112
5 1,800 71.70 140 - 146
6 2,100 83.65 163 - 170
7 2,400 95.50 187 - 195
8 2,800 113.50 222 - 231
9 3,220 130.00 255 - 266
10 3,703 150.00 293 - 306
11 4,444 172.00 337 - 352
12 5,332 198.00 388 - 405
13 6,399 228.00 446 - 465
14 8,510 303.00 593 - 619

Technical Overview

User action

Spell Dropped Flare Tower Mana Bar
5 mana 1 charge (+20%)
10 mana 2 charges (+40%)
15 mana 3 charges (+60%)

At 100% charge (that’s 5 charges) a Flare Tower will make itself immune to full disables. This works similar to Skywatchers Reinforced Mithril upgrade while it persists. After the tower attacks and goes below maximum charge it will lose this effect.


Flare Tower action

Mana Bar Targets hit Mana discharged
Empty All in range -
20% All in range -20%
40% All in range -20%
60% All in range -20%
80% All in range -20%
100% All in range -20%

Mithril Upgrades and costs

Use Mithril to enhance your Flare Tower. There are three different upgrades to choose from:

1. Bastion. While the Flare Tower stands the castle takes 20% reduced damage from all sources.
2. Discharge. The Flare Tower attacks at half speed but deals double damage.
3. Power. The Flare Tower starts the battle fully charged.

Mithril upgrade costs, once you have invested in an upgrade tree (see below) you are locked into it. To invest you must pay the Mithril and ring cost which scales based in points already invested:

Count Mithril Cost Ring Cost
1 3 350
2 4 780
3 5 1400
4 6 2350
5 7 3600