Dispels positive buffs from targets. Becomes charged with Ancient Mana use causing area of effect attacks. If at maximum charge becomes immune to full disables.
Charged Flare Tower shots no longer chain lightning. Instead, they do an area of effect splash attack. Damage numbers have not changed, however the tower generally does more damage as everyone in the splash damage area takes damage.
Flare Tower shots now dispel positive buffs from the target i.e. Foreveils Frost Shield or Karis’ Flametongue. This dispel is exactly the same as the one on Pulse Lightning Spell Towers.
Size | Attack Speed | Attack Range | Damage Type | Troop Target Type |
---|---|---|---|---|
3x3 | 0.5 shots per second (2s) | 8 tiles | Physical, Area of effect/Splash Damage | Ground & Air |
Level | Upgrade Cost (Gold) | Upgrade Cost (Rings) | Upgrade Cost (Arcadian Coins) | Upgrade Time | Stronghold Level Required | Mithril Required |
---|---|---|---|---|---|---|
1 | 3,000,000 | 780 | - | 4 Days 18 Hours | 14 | N/A |
2 | 3,800,000 | 960 | - | 5 Days 6 Hours | 14 | N/A |
3 | 4,300,000 | 1200 | - | 7 Days | 15 | N/A |
4 | 5,000,000 | 1600 | - | 7 Days 12 Hours | 15 | N/A |
5 | 8,900,000 | 4000 | - | 8 Days | 16 | N/A |
6 | 10,700,000 | 7200 | - | 14 Days | 16 | 50 |
7 | 12,840,000 | 13,000 | - | 14 Days | 17 | 80 |
8 | 13,000,000 | 20,000 | - | 14 Days | 17 | 130 |
9 | 14,500,000 | 25,000 | - | 14 Days | 18 | 160 |
10 | 18,500,000 | 25,000 | - | 14 Days | 18 | 200 |
11 | 29,500,000 | 28,000 | - | 14 Days | 19 | 220 |
12 | 38,000,000 | 30,000 | - | 14 Days | 19 | 240 |
13 | - | 30,000 | 38,000 | 14 Days | 19 | 280 |
14 | 38,000,000 | 30,000 | - | 12 Days, 14 Hours, 24 Minutes | 20 | 280 |
Level | Hit Points | Damage Per Second | Damage Per Target |
---|---|---|---|
1 | 750 | 42.00 | 83 - 86 |
2 | 790 | 46.46 | 91 - 94 |
3 | 825 | 50.88 | 100 - 104 |
4 | 1,170 | 55.30 | 109 - 112 |
5 | 1,800 | 71.70 | 140 - 146 |
6 | 2,100 | 83.65 | 163 - 170 |
7 | 2,400 | 95.50 | 187 - 195 |
8 | 2,800 | 113.50 | 222 - 231 |
9 | 3,220 | 130.00 | 255 - 266 |
10 | 3,703 | 150.00 | 293 - 306 |
11 | 4,444 | 172.00 | 337 - 352 |
12 | 5,332 | 198.00 | 388 - 405 |
13 | 6,399 | 228.00 | 446 - 465 |
14 | 8,510 | 303.00 | 593 - 619 |
Technical Overview
User action
Spell Dropped | Flare Tower Mana Bar |
---|---|
5 mana | 1 charge (+20%) |
10 mana | 2 charges (+40%) |
15 mana | 3 charges (+60%) |
At 100% charge (that’s 5 charges) a Flare Tower will make itself immune to full disables. This works similar to Skywatchers Reinforced Mithril upgrade while it persists. After the tower attacks and goes below maximum charge it will lose this effect.
Flare Tower action
Mana Bar | Targets hit | Mana discharged |
---|---|---|
Empty | All in range | - |
20% | All in range | -20% |
40% | All in range | -20% |
60% | All in range | -20% |
80% | All in range | -20% |
100% | All in range | -20% |
Mithril Upgrades and costs
Use Mithril to enhance your Flare Tower. There are three different upgrades to choose from:
1. Bastion. While the Flare Tower stands the castle takes 20% reduced damage from all sources.
2. Discharge. The Flare Tower attacks at half speed but deals double damage.
3. Power. The Flare Tower starts the battle fully charged.
Mithril upgrade costs, once you have invested in an upgrade tree (see below) you are locked into it. To invest you must pay the Mithril and ring cost which scales based in points already invested:
Count | Mithril Cost | Ring Cost |
---|---|---|
1 | 3 | 350 |
2 | 4 | 780 |
3 | 5 | 1400 |
4 | 6 | 2350 |
5 | 7 | 3600 |