Walls
Walls play a big part in winning defense. They shield buildings from attack and slow down invading forces. Walls also affect troop AI, so building and wall placement can make or break an attack.
Building Size | Requires Free Builder? | Upgrade Time |
---|---|---|
1x1 | Yes | Instant |
Wall Level | Hit Points | Upgrade Cost (Gold) | SH level required |
---|---|---|---|
1 | 360 | 300 | 2 |
2 | 395 | 2,000 | 2 |
3 | 430 | 4,500 | 3 |
4 | 470 | 8,000 | 4 |
5 | 505 | 35,000 | 5 |
6 | 575 | 250,000 | 7 |
7 | 650 | 1,000,000 | 9 |
8 | 720 | 1,500,000 | 11 |
9 | 755 | 2,000,000 | 12 |
10 | 790 | 2,750,000 | 13 |
11 | 900 | 4,000,000 | 15 |
12 | 1,050 | 7,120,000 | 16 |
13 | 1,250 | 8,000,000 | 16 |
14 | 1,600 | 9,600,000 | 17 |
15 | 1,840 | 11,520,000 | 18 |
16 | 2,208 | 15,000,000 | 19 |
17 | 2,937 | 16,000,000 | 19 |
18 | 3,906 | 16,000,000 | 20 |
See the Stronghold page for a table of walls per SH level