Mere trickery keeps enemies occupied, while the real threat comes from behind with sharpened blade in hand.

Illusion_soldier.png
Summoned by Erasmus
Range Melee
Troop Size 1
Movement Speed 2.4
Attack Speed 0.8 attack per second (1.25s)
Favorite Target No Preference
Weak Against Ricochet Projectiles
Troop Specialty Illusions can only be sustained for a brief moment. They deal insubstantial damage, but they can serve as a distraction for defenses.
Level Health Damage Per Second Target Damage
1 222 9.67 11.16 - 13.00
2 329 19.34 22.32 - 26.00
3 432 28.70 33.12 - 38.64
4 539 38.38 44.28 - 51.66
5 646 48.00 55.44 - 64.68
6 753 57.72 66.60 - 77.70
7 857 67.08 77.40 - 90.30
8 964 76.75 88.56 - 103.32
9 1071 86.42 99.72 - 116.34
10 1178 96.10 110.88 - 129.36
11 1281 105.46 121.68 - 141.96
12 1388 115.13 132.84 - 154.98
13 1495 124.80 144.00 - 168.00
14 1599 134.16 154.80 - 180.60
15 1702 143.52 165.60 - 193.20