Initially antagonistic to our kingdom, the Raiders have now joined us thanks to our shared love of gold. Something that can sooth most hostilities.

Raider.png
Range Melee
Troop Size 1
Movement Speed 2.5
Attack Speed 0.67 attacks per second (1.5s)
Troop Specialty Gold Frenzy: All Raiders and nearby friendly troops gain increased damage for a short duration when a Raider destroys a Gold Storage or Gold Smelter. Can stack up to 3 times. Duration: 7 seconds.
Favorite Target No preference
Weak Against Crowd Control
Level Cost (gold) Cost (rings) Upgrade Time Blacksmith Level
1 - - - -
2 780,000 40 5 Days 6
3 1,400,000 248 7 Days 8
4 1,800,000 330 8 Days 9
5 2,400,000 440 9 Days 10
6 3,000,000 880 10 Days 11
7 4,300,000 1,650 12 Days 12
8 5,975,000 2,300 12 Days 13
9 7,650,000 3,000 12 Days 14
10 9,180,000 5,400 14 Days 15
11 10,140,000 12,000 14 Days 16
12 11,200,000 14,000 14 Days 17
Level Health Damage Per Second Target Damage Gold Frenzy Bonus Gold Frenzy Duration
1 216 22.00 31 - 35 10.00 7.00
2 232 22.67 33 - 35 12.00 7.00
3 262 28.00 41 - 43 14.00 7.00
4 278 30.33 44 - 47 16.00 7.00
5 294 32.33 47 - 50 18.00 7.00
6 310 33.67 49 - 52 20.00 7.00
7 326 35.00 51 - 54 22.00 7.00
8 374 69.67 101 - 108 24.00 7.00
9 423 78.67 114 - 122 26.00 7.00
10 489 95.55 132 - 141 28.00 7.30
11 586 109.00 158 - 169 30.00 7.60
12 662 124.00 179 - 191 31.34 8.00